That
idea's been bouncing around in his head for the last year or so. Now
he's figured out what to do with it. Tonight at a monthly gathering of
indie developers called the Boston Post Mortem, Glinert will outline his
plans to help fellow indies by turning Fire Hose Games into an indie
developer incubator.""Imagine what they could do if they kind of banded
together a little bit more."""You know how you kind of have an epiphany
on this sort of thing and and after you have it, it's like,Indeed,
political scientists say,{$} congressional oversight is increasingly
about publicity for publicity's sake.High quality SUP Boards manufacturers 'Oh,
my gosh! That was so obvious. How did I not realize that sooner? Well,
that's exactly where we are, and frankly. I'm shocked that we don't see
more people doing it."Glinert isn't interested in a classic incubator
model, which he said were designed for businesspeople who want to create
businesses. Instead, he wants to incubate games and the people who make
them. He wants to create an environment where it's safe and sustainable
to make games.
"It's
no secret that all of indies talk to each other, right?" he said.
"There's just been uncountable numbers of times when I've seen people
failing with their project for just some stupid, avoidable problem.
Maybe they just didn't have a little bit of money that they needed.
Maybe they made a bad business decision. Maybe they didn't understand
that it was time to iterate on their game. Maybe they didn't make the
right connection, they didn't talk to the right person. Maybe they had
some sort of healthcare issue.
"There's
all these really solvable problems that come up, and it prevents a lot
of indies form making a good game or from being successful. And we
realized that that's the sort of thing that Fire Hose is set up to help
people with.Volunteers are an essential part of Targa, he says, "and
without them there is sup paddles no
way that an event like this can run smoothly. That's something that we
can do to help people with."He has "spreadsheet after spreadsheet after
spreadsheet" which he thinks proves that the model can make money. And
he's currently talking to investors to raise funds for the
quasi-incubator that envisions.In the gaming world, he said, the way it
often works is that publishers look for good games to fund. But for
Glinert, the goal will be different. The goal will be to find good
developers,Groupon is gaining a true strategic advantage by providing
its national merchants with access to onshore hose first
party redemption data that they can't get anywhere else, said Catherine
Tabor, CEO and founder of Sparkfly. who will make good games. He
believes it will work because he's seen it work in the studio he
founded.
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